![]() ![]() ![]() But for an experience like this, how willing would someone be to recreate their character from scratch just to experience each and every little nuance the game has to offer? Multiple endings also ensure that you don’t get the same end result. You’re almost guaranteed to have a unique play-through each time you go exploring. It has all of these interconnecting storylines and roughly 50 hours of side missions to go with the 50 hour main quest. This presents an interesting quandary for The Witcher 3. Why else do you think Call of Duty games have single-player campaigns that seem to cram in more and more set pieces as time goes on? It’s not because they’re looking to impress the great departed spirit of Roger Ebert (R.I.P.) with their emotional depth, that’s for sure. Some people may not have all the time in the world and just want to get in and start having fun right away. This singular aspect is one of the reasons Angry Birds became so successful and helped drive the amount of mobile and smartphone gaming seen on the market. It’s one of the reasons why smaller, more arcade-like indie titles have become so successful: You can jump in, have a blast for 30 minutes and then jump out. Some games involve us to such a great degree, demanding time, commitment and their fair pound of flesh that completing them becomes an achievement. But when it’s over, it’s over and aside from leveling up for multiplayer, there’s very little incentive to go back and replay the campaign aside from re-experiencing those cool moments again. Every time you explore a new Declassified segment, there’s this wild anticipation, this thrill, this excitement to see what People Can Fly and Epic Games will throw at you this time. You may probably finish both parts of the campaign within 6 to 7 hours.īut it is fun. For those keeping score, Judgment isn’t really the longest of experiences. However, after reviewing Gears of War: Judgment recently, a curious thought occurred. And not even in the Skyrim sense, which you could theoretically play forever. The world of Witcher 3 not only looks large but it feels large – it encapsulates that feeling we get with several old-school titles where they seemed infinite in concept and could just go on forever. It’s not just because the game looks incredibly good – it does, and this isn’t even the final version of it – or the fact that it will be the third game in a series that has produced nothing but stellar RPGs thus far. The Witcher 3: Wild Hunt was showcased by CD Projekt RED earlier this year, and pretty much knocked our socks off. ![]()
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